A collection of the house rules pertaining to this campaign.
Players can earn additional experience by contributing more to the campaign story and background.
|100 xp||Post your character on the Arekhan Obsidian Portal site|
|100 xp||Write & post a 250+ word character background story|
|50 xp||Write an in-character entry in the Adventure Log|
|25 xp||Post a non-original picture of your character|
|100 xp||Draw & post a good, campaign-related original picture|
- magic Items
- Travel and Rest
- Recharging Daily Powers and Healing Surges
- Advancing NPCs, Mounts, & Pets
New characters begin at the party’s current level. Start with one magic item of that level, and one item of half that level; or choose any combination of items that add up to an equal or lesser value. When replacing a dead or retired character, start with XP half a level below the original character’s XP total.
- Player’s Handbook 1 & 2
- Monster Manual 1 & 2
- Adventurer’s Vault
- Martial Power
- Arcane Power
- Divine Power
- Others on a case-by-case basis.